Are all non-commercial, non-Hollywood films "bad"?
Not all, just the vast majority.
I think that people who know more about film (study it, watch a lot of it, write about it, etc.) have more valuable opinions than people who are ignorant of film...
I don't know what you mean by filmmakers and critics only being content when only aspects of a film are "good." Overall, a film like In The Mood For Love is "good," the use of music, acting, cinematography, everything.
One would usually take this first sentence as a given when applied to almost any field of human endeavour. In the field of filmmaking though, particularly when applied to films made for the mass market, it is frequently not true! It is often the case that those who know a lot about films de-construct them into their constituent crafts/arts, focus on the most obvious ones and judge each on it's aesthetic artistic merits. This is a valuable exercise but tends to miss, dismiss or undervalue some filmmaking elements which are not only vital but in many cases of paramount importance. So in the final sentence I've quoted above, I would agree with all of it,
except the last word! This is why one sometimes finds films loved by the public and hated by critics and vice versa.
Is the average Hollywood blockbuster better than films like Citizen Kane, Wild Strawberries, or Tokyo Story? Although it is "harder" (in terms of manpower, money, and time) to make a film like Transformers it does not take as much valuable insight, visual aesthetics, or personal expression that is needed to make an artistic film.
The average Hollywood film has little to no artistic merit at all so it isn't praised by filmmakers or critics. Average audiences don't want a film that is overall "good," they want the film to satisfy their expectations and only want the technical presentation to be "good."
With all due respect, this opinion while quite common among critics/aficionados (and some filmmakers) is untrue and IMO demonstrates both an ignorance of filmmaking and no small amount of snobbery and pretentiousness. Blockbusters particularly, but all narrative films to a certain extent, depend on making the audience feel involved, thereby providing a form of escapism and hence entertainment. Making an audience feel continuously involved is exceptionally difficult. If we take for example the Omaha Beach landing scene in Saving Private Ryan; critics might praise the cinematography, the realism and how the scene captures the horror, the good (but not necessarily great) acting, the script, etc. While all these observations are entirely valid, as someone involved in the making of commercial films I have a slightly different focus, namely; How do you create an unbroken 18 minute sequence of unremitting high octane energy and horror? It's incredibly difficult in filmmaking terms to maintain such high energy for such an extraordinary long time. The obvious danger is that the audience will become accustomed to the gore, visual style, sounds of battle, etc., and once the audience is accustomed to these elements you are by definition introducing a degree of monotony which is only going to lower the emotional impact and energy of the scene as perceived by the public. Spielberg (and the various teams of creative personnel he employed) used just about every trick in the book and created a horrific, high energy scene which audiences found riveting. And, the quality of the cinematography, acting and script was also enough to please the critics and the result is one of those incredibly rare animals, a film loved by both the critics and the public.
My point here is: What is "good", a film with aesthetic artistic merit or a film which creates and maintains the audience's involvement and interest? What takes more "valuable insight", making a film with some aesthetic artistic merit or making a film which grips an audience and keeps them on the edge of their seat? Surely the latter requires a huge amount of insight into audience perceptions, attention spans, etc., and no a small amount of artistry to manipulate those perceptions?
I'm not a great fan of Transformers but it does demonstrate considerable insight and artistic skill to manipulate, involve and maintain the involvement of it's target audience. To deny this fact or worse still to disparage or not even recognise it, brings me back to my first sentence above regarding ignorance, snobbery, etc. The most common complaint of public audiences towards indie films is that they are uninteresting/boring. Appreciating
ALL the fine details of what makes films like Transformers not boring to it's target audience is hugely valuable insight which virtually all indie filmmakers would be, IMHO, foolish to ignore.
I'm not saying that films like Citizen Kane are without merit, far from it, I'm just saying that Citizen Kane (for example) was obviously not made for any of today's major cinema going demographics and is largely without merit in this particular respect. While Citizen Kane has tremendous import and influence on the history and evolution of filmmaking, most of today's cinema goers probably couldn't even sit through it, because most cinema goers are not interested in the history and evolution of the cinematic arts but in escaping from the stresses of their lives through the art of filmmaking entertainment. Something at which Orson Welles was extremely adept with the target audiences of his day.
They can afford to spend more because they know they'll make it back, but the same care doesn't go into it because they know if the movie is bad, it will still sell.
Sure, everyone would like to make a good movie in an ideal world, but if the blockbuster script is "good enough" it's cheaper to say "let's shoot it!" rather than to spend time and money to make it great.
I completely disagree! Far more time, effort and money is put into blockbuster scripts than into the average indie film. The difference here is how you define "good", "bad" and "great". Is a script "good" if it has some deep meaning/symbolism and is stimulating intellectually or is it "good" if it provides a filmmaking vehicle to interest, involve and maintain involvement of a target audience? Indie films frequently strive for the former at the expense of the latter, while blockbusters frequently strive for the latter at the expense of the former! When we apply this statement to all the filmmaking crafts/arts individually and to the film as a combined entity (rather than just applying it to the script), we discover: Why there is often a disparity between critics and the public and, one of the most significant factors as to why so many indie films are commercially unsuccessful. Indeed, one could argue that achieving a high standard with
both the former AND the latter simultaneously is the very definition of a "great" film!
The latter is obviously far more highly prized than the former as far as public audiences are concerned and IMHO requires at least as much, if not more (!), insight, experience, skill and artistry to accomplish than the former. In other words, far more "care" goes into the making of blockbusters than into the average indie film but this care is focused on achieving the latter and those few who primarily value the former are at least partially oblivious and/or dismissive of this achievement and so view blockbusters frequently as lacking in "care", poor and/or "bad". Likewise, many of the public (and some commercial filmmakers) see films which heavily focus on the former to be little more than boring, pretentious, filmmaking masturbation which is therefore similarly "bad". It's important that both approaches exist individually, and of course that filmmakers also exist who can successfully combine them. But IMO, filmmakers with some degree of commercial intention or of communicating to a wider audience are 'cutting off their nose to spite their face' if they refuse to
fully understand, appreciate and/or even disparage what it takes to achieve the latter.
I also don't think any indie filmmaker sets out to make "bad" films.
Again, I would disagree. I would agree with this statement had you said that usually indie filmmakers don't
intentionally set out to make a bad film. However, many indie filmmakers don't know how to, or deliberately don't want to; write, plan, shoot, edit or construct a film which constantly interests and involves the audience. In either case, whether they realise it or not, they are setting out to make a "bad" film!
How many times does one see threads on IT along the lines of: "How do I get that 'film look'?". The obvious response from my perspective is: How would getting a "film look" achieve anything other than just the above former definition of "good" if you don't also get the "film sound" and far more importantly, how you combine all the A/V elements to create an overall "film feel"?
Maybe you're defining "good" in a different way than I am. Perhaps you're saying that "good" means "a film that makes lots of money."
No, I'm not specifically saying that a film which makes a lot of money defines a "good" film. The amount of money a film makes at the box office is an indicator to how well a film may have achieved it's goal of involving and entertaining it's target audience, but marketing, distribution and the size of the target demographic also have to be considered as very considerable parts of the box office takings equation. So it is possible that a "good" film may not make a lot of money and of course a "lot of money" is relative, $60m would be a massive success for an indie film which cost $5m to make, market and distribute but a massive failure for a $200m blockbuster. I do agree though that we appear to be defining "good" differently, but I don't think that difference is quite as you are perceiving it.
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