The last time I tried to make a blog about one of these projects, it quickly became unreadable because I was constantly posting pictures from the development in progress which had the tendency to create a situation where new people reading the blog would have to scroll for days.
This time I have a better plan, in which this gallery section is a separate post. I'll supply links at appropriate times to this post from the blog, So that people can look at images via the link if they are interested or scroll past and read about new developments if not.
In the first post I'll include a general selection of frames from the final production. After that I'll occasionally add posts specific to a location that's been added to the game. Right now there are already almost 100 worlds created for this game/movie. Each one is a separate section of the labyrinth and via the genetic system either can be or already has been used to generate many videos.
I'd note that these are actual film frames (raw, before upscale, sharpening, cc, fixes, etc) and not promotional mockups.
This time I have a better plan, in which this gallery section is a separate post. I'll supply links at appropriate times to this post from the blog, So that people can look at images via the link if they are interested or scroll past and read about new developments if not.
In the first post I'll include a general selection of frames from the final production. After that I'll occasionally add posts specific to a location that's been added to the game. Right now there are already almost 100 worlds created for this game/movie. Each one is a separate section of the labyrinth and via the genetic system either can be or already has been used to generate many videos.
I'd note that these are actual film frames (raw, before upscale, sharpening, cc, fixes, etc) and not promotional mockups.