Hey Indietalk people,
I'm J.W, and im looking to switch from digital art for games to visual fx for film.
Currently i'm still wrapping up my portfolio (still working on some matte paintings), but expect a promotional post in a few days
Iv been browsing this forum for a few days now (I prefer to always be a bit prepared), and from what iv seen here this forum is filled with nice short films, which most of you shot / edited yourself on a low budget.
Which brings me to my point, how much of you actually use CG in your films?
If you dont, would you like to, but is there a specific reason that holds you back?
And if you do, do you create the cg inhouse, or outsource it?
I'm J.W, and im looking to switch from digital art for games to visual fx for film.
Currently i'm still wrapping up my portfolio (still working on some matte paintings), but expect a promotional post in a few days
Iv been browsing this forum for a few days now (I prefer to always be a bit prepared), and from what iv seen here this forum is filled with nice short films, which most of you shot / edited yourself on a low budget.
Which brings me to my point, how much of you actually use CG in your films?
If you dont, would you like to, but is there a specific reason that holds you back?
And if you do, do you create the cg inhouse, or outsource it?