ai Gilligan's Island Modded


I was chatting with someone the other day about how I was building functionality to transpose shows into other time periods.

They were asking about what it would look like on screen, and seemed to be having trouble visualizing it. So I posted this quick test clip.

I'm just getting started on this branch of refabricating existing shows to create seamless continuations, but I'm a month in or so, and the pipeline has storyboarded a few new episodes of Gilligan's island and Law and Order, not perfect but surprisingly good for a first draft. The idea is that IPs become flexible, and can be updated, recast, transposed into various time periods, languages, etc. The other day I made an episode of Hogan's Heroes out of an Episode of Futurama, and that actually worked, so there's a lot of interesting options ahead once the tech is all working perfectly. Personally I'm looking forward to the hybriding function, which is probably a ways off. Mashups of any 2 shows combining elements seamlessly into a single coherent plot, similar to crossover episodes. I think I'll probably make a Knight Rider/A Team episode as a first test when the time comes.

Anyway, here's a primitive look at what this will look like on screen. It's hard for me to describe verbally, since it needs to be invisible or it's wrong. Still some kinks to work out, but it's up and running on a basic level.

I'll try to do a more fun video in the future, I just didn't have a lot of time to spare so this test is quick and basic.
 
These shots are extrapolated from individual frames picked up by the engine. The answer to your question is that they weren't holding anything. For my technology to work in its final version eventually, I must be able to create almost anything out of thin air. Each day capabilities are advanced as I continue to program, With what you saw in that video being just one step, Albeit a significant one. You can see the individual frames some of these shots were extrapolated from below. There are only about 10 frames of actual Gilligan's Island in that entire video. The save point pipeline procedurally identifies and extracts the first and last frame of each camera cut from any media for purposes of creating a completely refabricated version suitable to my needs. This will become insanely powerful once all the pieces are in place.

If you want to hire me to do some of this type of work for you, My suggestion would be to:

1. Come up with a wish list of things you would like to see happen.

2. Hire me for one day for 400 bucks.

3. I'll do everything that I possibly can on that wish list within the given time.

4. Once you've had one day of experience seeing what could and couldn't be accomplished in a day at my current tech level, You'd have a better idea of what was possible and how well it aligned with your goals.

The system is incredibly complex even right now and over this year it's going to become significantly more complex and gain powerful new capabilities. Trying to explain that in detail would take more time than I have available right now, But I think it is possible depending on what you need that you would get more than your money's worth especially in comparison to existing routes. Filming live action in Hollywood would probably cost you 50 grand to accomplish what I could do in a day.

One really important thing that I think I have to mention here is that while I have the ability to engineer new speaking parts, And to add elements to the scene as you see in this video above, I have not yet finished the programming necessary to combine these two at once. I'm working on it and it's coming, But each of these steps takes considerable time and work.

A great first step would be if you could just clearly identify what you would like to have done and I could probably give you a pretty good ballpark estimate of how much of it I could accomplish in a day. Like any complicated process though, You're really only going to learn what you could expect from working with me by actually working with me.




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Great to see how this evolves. I can't believe you're keeping up with the conglomerates. For the most part it's realistic. Some motion is slow, It's like they are in real time but they raise their arm in slow-mo. Also where they are looking. And they start talking right away like it's the middle of a conversation.
 
Great to see how this evolves. I can't believe you're keeping up with the conglomerates. For the most part it's realistic. Some motion is slow, It's like they are in real time but they raise their arm in slow-mo. Also where they are looking. And they start talking right away like it's the middle of a conversation.
The conglomerates are actually in a sticky situation right now. This particular kind of race is overwhelmingly based on intelligence rather than spend, Which means they can't brute force their way past every obstacle like they usually do. Ultimately a company like Apple with tens of thousands of employees is only as good as their fastest runner in this race, Though issues like compute availability and marketing still put independents at a significant disadvantage. Ultimately the reality is that all of the independents and all of the companies are developing new work based on the same open source academic white papers which are typically produced under the MIT license via research grants. Factor in new developments like automated code syntax, and this is a much tighter race than anyone on the outside understands. It's an interesting time to be alive.

The slow motion and eye movement are separate issues but I'll try to explain as concisely as possible. We use frame interpolation to fractionalize costs, With full speed being extremely expensive in time or money depending on which one you're spending. This has a tendency to create a slow motion look. I could fix it by slowing down development by 16X, I just am too impatient to do that. The eye movement can be handled but is a separate process layer that I haven't gotten around to implementing yet, Though I will because it's a mandatory element of drama.

The watch is actually a mistake, I just asked it to have the characters talk on a cell phone, And the ai had seen a lot of footage with people wearing wristwatches talking on cell phones and made the error of believing the two activities were connected. That's actually very easy to fix as I would simply direct the engine to have the characters talk on a cell phone while not wearing a watch. These kind of specific commands will be automated in large part as the engine progresses.

Right now I'm just trying to work out how to build some additional computers, As each step of detail requires more and more compute time, And I'm already looking at over one hour per minute add a basic level like this. That's likely to go up to two or three hours per minute before I can even really begin optimizing it back down. The long road ahead.

If anyone wants to buy me a server farm, I could make good use of it, lol.
 
@Nate North so those cell phone scenes were created from original scenes of the characters doing something else? That's impressive.

I read your follow up posts, but, if I may ask, if you get a server farm, wouldn't you be slowed up like you were saying about Apple? I get the impression that, with technology, individuals like you can outrun the big companies, so, if you get a server farm, you would slow down like them. I'm asking because I don't know.

And ask @directorik what we can do together, but please remember there's a trade war going on, so people aren't crossing the border.
 
In response to Mogul's question.

I'll try to help you picture the problem. It's World War ii and there's this elite soldier.

This guy is fleet of foot with a highly accurate throwing arm and rises to national fame by wiping out 12 Nazi bunkers inside an hour, Just running flat out and throwing grenades with incredible accuracy. A high ranking commander takes note of this news story and quickly does the math in their head, We could give this guy $10 million In infrastructure and backing and maybe we could blow up 100 Nazi bunkers an hour. So the admiral calls this guy and tells him he's been promoted to an elite soldier with the backing of the full chain of command.

But every time he throws a grenade he needs to consult with an administrator who reports to a commander who reports to a director who calls the Pentagon who prepares a report for the admiral who will make a decision based on that report about whether to call the Pentagon back and have the secretarial staff prepare Official orders to give to the communications team that sends these Orders to an encryption team who encrypts them so the enemy can't intercept the orders, Which are then sent behind the enemy lines back to the commander who gives them to his decryption team, Who gives the commander the decrypted orders back to the commander who reads them and passes them down to the administrator who then calls the soldier And authorizes the grenade throw. Except that this was all so slow and stupid that the soldier got shot while he was waiting to throw the first grenade, then the grenade blew up in his hand after he got shot and killed two of his own guys.

And you're now down to zero nazi bunkers destroyed per hour and you've lost 3 troops. The same process now costs 10,000 times as much money, involves 70 people, and is not even remotely as effective. That's how 2 people talking to each other in barbie costumes ends up costing 230 million dollars.

Apple isn't slow because it's rich. Its successful despite being slow because it's rich. You can make up for a lot of incompetence by just having a huge bankroll. Look at Disney. How many indie film companies can just lose 100 million dollars every month for 4 years and still pay everyone on the inside huge salaries and bonuses? I've seen many projects where they made a 4 star movie or 9/10 game and everyone got fired.
 
How well will it modify cartoons? Like if you told it to show The Flintstones characters inserted into a The Jetsons scene.
It's just as possible, but you have to spend a long time training accustomed variant of the model specifically on animation of type X for it to work well. It works a little bit already as you have seen from the labyrinth videos, But to capture the feel of the original animation style one would need to expend resources teaching a customized AI that particular style. Voltron doesn't move the same way The Simpsons moves.

Oh also,


I didn't even have to make this, They did it manually years ago, lol.
 
@Nate North, then, to get back to my question, wouldn't a server farm slow you down?
It would slow me down for a few months and then it would speed things up permanently. The truth is for what I'm doing I don't even really need a server farm, Just a few Task-specific computers. Probably less than 60 grand in gear and services would speed up my process by 3-5 times, after I got it all set up and rewrote the code to actually use the new hardware.

The bottleneck is actually me at that point, and that's not so easy to solve, I'd be lucky to get three more like myself for a half million per year, and the hunt for the exact right people would consume a lot more time than setting up extra hardware. Frankly it's a hopeless cause until I'm able to get real investment, meaning more than just a few millions. I do know one mad genius out in California that could probably be hired for another 30 grand a year and would work from home ethically, but beyond that you're renting buildings and signing documents and hiring lawyers, and you start burning through millions of dollars without accomplishing much just to provide the infrastructure to get that next 10% speed. I'd get more speed increase from that first 60,000 than I would get from the next 600,000, easy.

It's cheap and effective to be a private citizen developing a technology at home with some good equipment and a couple of friends, It gets very expensive to run a business with the physical location, patent attorneys, an HR Department, and a laundry list of legal responsibilities.


This guy did it the way I'm doing it, A few close friends bringing their computers from home to work at a cheap office with no staff.

This is what their corporation looked like in the first few years

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See that guy on the far left? Nvidia Corporation exists directly because of that guy. Modern AI exists primarily because of Nvidia Corporation's CUDA Technology which essentially brought about the era of home supercomputing. So this photograph was the origin point of a technology that would change our entire world.

For me and millions of others, life now revolves around what grew from the seeds he planted back in 1992. True story.
 
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