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Walk the Walk

I'm in pre-production for a short film I'm working on called "Walk the Walk". The film is to be shot in Real Time and my question is, does any one have any tips on shooting in Real Time. When I say Real Time, I mean that the film follows the exact time that the characters are following and that there will be few cuts. I'm sure some knew this but I know that more descriptions mean more helpful answers!!!!:D:D:D
 
Rehearse, rehearse, rehearse. But you probably already knew that. :D

Good luck with the shoot. Hopefully you have a good script supervisor who can keep track of the continuity between takes.
 
It might be cool to have up to like six different cameras rolling (or more.) All strategically placed along your pre-planned route. Some hand-held, some tripod, some placed high, some low, wide shots,close ups, etc .... Logistically it might be a pain in the ass to orchestrate but come editing time it would all be worth it.

And there's now an army of pretty well equipped camera owners out there who would be more than willing to pitch in and shoot this. Just go to some different camera forums and post your needs, tell 'em your idea.
 
It might be cool to have up to like six different cameras rolling (or more.) All strategically placed along your pre-planned route. Some hand-held, some tripod, some placed high, some low, wide shots,close ups, etc .... Logistically it might be a pain in the ass to orchestrate but come editing time it would all be worth it.

And there's now an army of pretty well equipped camera owners out there who would be more than willing to pitch in and shoot this. Just go to some different camera forums and post your needs, tell 'em your idea.

That's a great idea! I'll most def. do that! It would be a big pain but what the hell!
 
I shot a feature that took place in real time.

The first act (22 minutes) was done in one shot. The rest of
the movie was shot in the traditional way. You could use many
cameras - it's an interesting idea - or you could use one camera.
Either way, the end product would be in real time.
 
You might try watching Hitchcock's Rope to get some ideas about camera work. Rope was made using five or six long takes, if I remember right. When you watch it you will notice the fluid tracking and movement of the camerea. There's not really a lot of back and forth cuts . Plus its a good story.
 
Since we're on the subject of long takes, definitely check out Children of Men if you haven't already. Some amazing long-take sequences in that film. Watch the making of it if you can.
 
There was a really nicely done and placed scene in "Inside Man" (Denzel Washington, Clive Owen) in th ebank vault that appeared one seemless shot, but I've been told it was a very cleverly stitched together set of close to 6 shots, with very subtle breaks.
 
take a look at Irreversible.

If there's one film I could wish I could un-see, it would be this one.

Back on topic - there must be an incredible amount of choreography, between both talent & crew, to ensure that the take works out. I've seen Directorik's long sequence, and it pretty much blew my mind. The planning that went into that deserves its own BTS mini-feature in itself.

Another film that has "real time" is one that I can never remember the name of. The screen is divided into 4 quarters for the entire film, with everyone meeting up & parting ways at various points as the 4 perspectives meet & drift away. The camera in each quarter is focused on a different character. I'm sure someone here knows what it is. Very arty one.
 
Another film that has "real time" is one that I can never remember the name of. The screen is divided into 4 quarters for the entire film, with everyone meeting up & parting ways at various points as the 4 perspectives meet & drift away. The camera in each quarter is focused on a different character. I'm sure someone here knows what it is. Very arty one.

Time Code by Mike Figgis and had Selma Hayek?
 
I'm rewriting right now instead of moving forward with it. I realized that the lines need to be smoothed out and some of the locations are messed up. It only took me a week to write it the first time so this should be easy because I'm not doing the whole thing anyway just some pages.
 
In "Oldboy" there is a fight scene shot with one camera in one take. The main character fights his way trough a lot of enemys (about 15~20 I think).
From Wikipedia:
The corridor fight scene took seventeen takes in three days to perfect, and was one continuous take – there was no editing of any sort except for the knife [...] which was computer-generated imagery.
An impressive scene and generally, this movie is worth watching.
 
If there's one film I could wish I could un-see, it would be this one.

Back on topic - there must be an incredible amount of choreography, between both talent & crew, to ensure that the take works out. I've seen Directorik's long sequence, and it pretty much blew my mind. The planning that went into that deserves its own BTS mini-feature in itself.

Another film that has "real time" is one that I can never remember the name of. The screen is divided into 4 quarters for the entire film, with everyone meeting up & parting ways at various points as the 4 perspectives meet & drift away. The camera in each quarter is focused on a different character. I'm sure someone here knows what it is. Very arty one.

Someone already mentioned the title, but that's one of the best examples of real time I can think of. And I remember it being a pretty good movie, too.

Quite frankly I envy anyone who can wrap a good story around that concept. For some reason I just can't seem to do it.
 
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