Hi IT,
I have a couple of projects coming up where we need to use various levels of particulate/haze but cannot use anything that is oil based. One project is on location at an historic military residence, the other is a sound stage. Both locations have policies against the use of oil-based foggers/hazers/smoke machines, so I need to find alternate solutions to the readily available cheap-o machines that are usually found in party rentals and the like.
Effects needed:
Standard "dust motes in the air" level of particulate. Very fine, only visible in shafts of light. I want to say there is an actual kind of "dust" that is used for this rather than a machine. Has anyone heard of such?
A "smokey bar" effect. More like standard hazer territory, but I am not familar with any but the oil based kind.
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A heavier "dust in the air" effect than listed above. This is for a post-apocalyptic piece that takes place in a mostly ruined building interior. Same sort of "ambient dust" idea, but not as heavy as a hazer.
For all of these, a regular smoke/fog machine is just too thick. Need something very subtle for the "dust" effects.
Any thoughts or suggestions?
I have a couple of projects coming up where we need to use various levels of particulate/haze but cannot use anything that is oil based. One project is on location at an historic military residence, the other is a sound stage. Both locations have policies against the use of oil-based foggers/hazers/smoke machines, so I need to find alternate solutions to the readily available cheap-o machines that are usually found in party rentals and the like.
Effects needed:
Standard "dust motes in the air" level of particulate. Very fine, only visible in shafts of light. I want to say there is an actual kind of "dust" that is used for this rather than a machine. Has anyone heard of such?
A "smokey bar" effect. More like standard hazer territory, but I am not familar with any but the oil based kind.
------
A heavier "dust in the air" effect than listed above. This is for a post-apocalyptic piece that takes place in a mostly ruined building interior. Same sort of "ambient dust" idea, but not as heavy as a hazer.
For all of these, a regular smoke/fog machine is just too thick. Need something very subtle for the "dust" effects.
Any thoughts or suggestions?