Any other Virtual Production Practitioners around here?

I've worked a bit with UE4 and real time motion tracking, but unfortunately the studio we were using got sold when the owner got married and moved to a new city. I don't know how useful I can be to you, but as a quick bit of hands on experience, You'll need more physical space than you are expecting. We tried to put a horse and rider into a virtual set, and found that we needed about 22 ft vertical extension of the greenscreen wall to make it seamless without having to do constant roto, which kind of defeats the intended purpose of a virtual set. For a scene with one person, like Frodo staring up at mount doom for example, it's not that bad and you can get it running in a reasonably small space.
 
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