now thats more like it..
thank you sir, may I have another.. !!!
@Koli,
exactly right on point. I confess that I have AVOIDED that comparison. Right now, without having watched that short since I started this one, Id say I'm rather short of the quality of that piece.
I have lots of excuses for all ya'alls points.. but they are just that excuses..
which excuse is largely this..
Over confident planning, a screwed up shot list order and no story boards. I only got 50% of the shots on my list! I really needed to shoot for two days, but thought I could do it in one.
This is why the shots are long, I dont have any cut aways, variant angles or anything else to pick from. I had to use a take of just about EVERY SHOT I had in the can to get this much on the screen. For example, those little jump cuts at the beginning, are not just artistic, I got NOTHING to put in between three very similar takes, neither of which was good enough on its own to make the sequence... I had on the LIST, ECU's etc.. missed em all!
The vague story is sorta on purpose, sorta just happened.. Im cool with serendipity so I like to try and just see what happens. Maybe it let me down in this case..
In the script I have very detailed information conveyed in the flashbacks that describe exactly HOW she died and other details via printed words.. As I was editing, it just felt like I was CRAMMING EXPOSITION DOWN THE VIEWERS THROAT. I opted to just show her discovering that she was a "thing" of some type... this could be clearer no doubt, but I kinda like the "art house" feel that fell out the end of that process. It seems the chronology of events got tangled a bit with the flash backs. My wife was trying to explain the order of events as she interpreted them, not quite as I meant, but not completely unreasonable. This again sorta puts the whole piece more artsy fartsy then I had intended. Style over substance as I mentioned..
All that said, I still have pride and a sense of accomplishment and its not complete dodo.