You want investors to visit your website to meet creative talent; you want creative talent to visit your website to meet investors. The problem is that there are dozens of sites that are repositories of creative talent. The name of your site and your focus should be on the VC Investor. Build a network of investors and then seek out projects (not individuals) for them to invest on. Which means producers/ Directors with a proven track record... no one in their right mind is going to invest thousands/ tens of thousands of dollars on a fresh face without some kind of guarantees... which you can't provide if you just take random creative people onto your website.
You can't successfully make a commercial unless you know your target audience. So far, you seem torn about attracting the right kind of people, the problem is that both of those types of people have an established way of meeting that you're trying to break. Creative people will try anything to get $$$ to work with, people with $$$ will go where their peers have made $$$ in the past.
VC's expect high risk ROI, but they do expect ROI, without the promise of that, they won't invest. Projects with people/ groups attached will probably make a more creative people centric approach that would work, at that point, you're basically a reading service/ talent agency... from the other side, you're a resource pool taking a percentage and you need to maximize your returns by targeting creative people with a track record. Until you've got a couple of projects that pay off, your risk will be too high for investors. It's a huge hurdle that I hope you can get over.
Once you decide which way you want to approach, then work on determining whichever side's need is. Then build an advert that addresses that specific need. If you go after both sides, you'll need to make 2 separate commercials.
All that said, I'll now address the actual ad presented above:
Structurally, the ad poses a question then doesn't answer it.
Technically, there's an interlacing issue with the stick figures that causes them to double when they're moving. I'm not sure what you used to create them/ animate them so I/we can't help you eliminate the issue.
Realistically, it didn't suck (which is not as harsh as it sounds - believe me

).