All things considered that was fairly decent.
Disregarding the scenario & premise and just looking at this as a production exercise I would primarily work toward improving only a couple things.
#1 Build a DIY shoulder rest or FigRig-like stabilizer.
Yeah I actually built a small handheld rig for this shoot and it definitely helped compared to nothing but a shoulder mount is the next thing on my list especially after this shoot.
#2 Try not to shoot on a cloudless sunny day.
I actually liked the lighting for this, it was a bit harsh but I liked the high contrast.
Choreography was pretty good.
Shot planning was pretty good.
Acting & story theme (other than the pointless opening stuff) were pretty consistent.
Did you shoot this at 60fps or was it a high shutter speed due to the massive amounts of light that gave it that choppy effect?
I actually don't understand exactly what you are referring too
I don't care for it, but figured it could be a director's discretion thing.
Um... is that little kid park babbling in the audio background?
That was actually a separate sound that was recorded and I put in to kind of act as an environment sound, guess I should of lowered some parts of it.
Any reason you elected to leave that in?