SHOWING
Simon pushes Max over...
Max gets up, vexed, everyone's looking, anticpating his reaction.
Max gets in Simon's face.
Simon grins, glances at his mates... Max thinks about his next move.
Simon: "If you... (etc.)"
Max squeezes his fists... relaxes them.
Max walks away.
Simon and his lackeys laugh at Max's back; Gloria runs after Max...
Gloria: "You okay?"
Simon: "Fine."
He strides off.
Bad writing aside, the principal is thus: characters ACTING to convey emotions is better than characters SPEAKING to express the same things.
But there's even another level beyond this:
Max is putting stuff in his locker. Max's eyes tighten and we hear from his POV: The unmistakeable sound of Simon's boots in a distant corridor getting closer.
Max closes his locker, puts his bag on the floor, plants his feet and clenches his fists.
Simon's footsteps are joined by a group of other footsteps, plus the sound from the adjacent corridor of shouting and walla as Simon is joined by his friends.
For a second max clenches his fists tighter but as the footsteps and walla are now much closer and Simon is just about to enter the same corridor.
Max, with a look of resignation, unclenches his fists, picks up his bag and leaves hurriedly.
I mention this simply because screen writers and indie filmmakers in general always tend think in terms of just the image and the script (dialogue) and miss another whole layer of the art of filmmaking, the sound design. Sound Design is a story telling tool, not just a required post production technical exercise.
I'm not suggesting you should actually create all your scenes like this, with no dialogue at all, just sound design and acting but IMHO the best films are when acting, dialogue, cinematography, editing and sound design all collaborate combine to tell the story and not so well when sound design is just bolted on as an after thought when everything else is finished. The use of sound design as a story telling tool starts with the script!
A script like “2001: A Space Odyssey”, “Once Upon a Time in the West” or “Alien” needs less.
These 3 films are also on the list of the all time greatest examples of the art of film sound design, is that just a coincidence?
G