In that mid shot... what I see is there's a window camera left and lighting of some sort camera right. Here's the approach I have taken in the past in these situations.
Since you have no actual control over the color of the sunlight (unless you gel the window), we assume that we want to know that there's a window to the left.
Sunlight is blue (end of statement). To suggest window left, set your white balance on your camera to the indoor preset.
Indoor lights (incandescent) are orange. To suggest lights to the right, you'll have to gel your lights. The light coming out of them will read as perfectly white because of the WB we've set the camera to. Alter the lights to read a little orange (with a CTO gel 1/2 to full).
If this makes the wall too yellow/warm, you can WB to the outdoor preset (which will make the wall whiter and the window read as white). You will then not have to gel the indoor lights (unless they're too orange, then you could add a little blue to bring it closer to white)... but the window won't read as blue, so you may want to add a little blue light to the window side of your subject... it doesn't need to be alot of blue, but without it, it'll look a little artificial.
Our brain expects to shift back and forth between blue and orange as we concentrate on specific parts of a view. If the audience doesn't get the chance to do this, they perceive that there's something artificial about it. Giving a little bit of blue and orange (doesn't have to be alot), gives enough information for the audience to place the shot into the environment more easily, which makes it easier to accept the reality you're trying to paint for them.
Now... since you've already shot it and have the footage locked:
In after effects, rotoscope your subject (this will take a bit) to separate them from the background... then color correct the background which will leave your subject untouched and allow you to shift the colors of that wall where ever you want to.
To roto with the least amount of effort, use separate shapes for each of the parts of the body that can't change shape dramatically: foot, Lower leg, upper leg, torso, upper arm, lower arm, hand, head. You can even pickwhip/parent the ends of on to the ends of the other to act a bit like an armature so when you move the hand, the arms will come with it a bit... but that takes a bit of rigging that you may not want to go through at this point.
Then with your subject, you can use the chrominance (color) of your subject to selectively shift colors around... I often light on set to make this easier in post by using colors just far enough apart that I know I'll be able to single out later... I do the same with the luminance levels targeting my color correction wheels to make that job easier as well.
Lows--------------Mids--------------Hilights
0----------|--------50----------|---------100
Keep your lighting within the dashes and away from the transitions form one segment to the next and you'll have an easier time correcting them in post.
With the colors as well:
Blue(sun)----------------White----------------Orange(lamp)
Your lighting sources will generally fall along this line somewhere. If it's exactly on white, it'll look/feel like video. The real world is more complex in it's lighting. The 25% mark and the 75% mark are really great places to put the color of your lighting... as they will still read as white, but allow easier chroma separation later, and even if not touched, will allow the audience to have the afore-mentioned psychological effect on their perception of the shot.
As a lighting person, it's our job to understand the physics of light and the audiences perception thereof.
Hopefully this will help.