Community Project

My greatest regret, during my time on IndieTalk, has been my failure to get a community project off the ground. We came pretty close with the organ lottery project, but it never quite worked out. The past few days has seen a new member trying to get another community project off the ground, but is, I suspect, going to fall into a number of inevitable traps.

I am currently studying for the final exams of my academic career (*sob*) so am just sitting in libraries all day, every day. I'd like something to break it up a little bit (in addition to the couple of projects I am, slowly, working on). So I've come up with a new way to do a community project.

If you would like to participate in this project as a director (or in a shooting capacity), I need the following information out of you:

What actors are at your disposal? [i.e. two men and a woman]
What locations are at your disposal? [i.e. a house, a bar, an abandoned quarry]
Can you record decent quality sound? [i.e. yes]

Please be conservative with your responses. In order for this project to be realistic and work, I need to be sure that people can (and will) shoot their scenes in the allocated manner.

Once I have a bunch of participants, I will go away and write a short script that incorporates these various shooting units into a single coherent story. I will ensure that no member has more than a maximum of two days shooting (though generally will try and keep it to what can be done in a single day). If you cannot record decent quality sound, I will give you no dialogue to shoot. Everything will be kept as simple as possible (within the constraints of a very tricky project!) so that we have the maximum chance of success.

Additionally, if you are not willing to direct (or arrange the production of) a shooting unit, there are loads of other roles that are required:

Editor - individual units should edit their scenes but a central editor will put it all together and try and ensure that the editing matches throughout.
VFX - will not be VFX heavy, but we can incorporate some if there's someone who can supply the talent.
Marketing - with so many cooks, would be great to have someone responsible for pushing the film.

In order to make this attempt as successful as possible, I will only accept forum regulars into the scheme. New members (and I'm talking people who've only been around a few weeks) are welcome to input and help out, but it is of paramount importance that I know people will stick around and see their unit through to completion.

The deadline for signing up is 18th April 2014, giving people two weeks, after which we will allocate two months (and a bit) to complete production of your scenes, meaning a shooting deadline of 30th June 2014. As I have said, should be no more than a day of filming over the course of two months, so if you can't commit to that then please don't!

I really hope this works, and I think it can. Let me know if you have any thoughts and get signing up!

Current units:
David.rhsc (San Francisco, USA)
cheeseandachallenge (Wellington, New Zealand)
Cracker Funk (Richmond, USA)
Flicker Pictures (Boston, USA)
mad_hatter (Birmingham, England)
Dreadylocks (Omaha, USA)
Lucky Hardwood (New Orleans, USA)
ChimpPhobiaFilms (Ohio, USA)

Flicker Pictures

Music team
mike mcguill

Sound team
mike mcguill

Sound maybes
Alcove Audio

Marketing maybes

And remember to fill in this form if you want to have a shooting unit in the film!

(Of course, if you're local to an existing unit, why not team up?)
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I'm working on getting the shots scenes for the opening sequence.
One by one I will contact the people I'd like some shots, sounds or a little scene from.
(So, don't be surprised ;) )

I contacted CNC about a scene for the opening and besides that we're looking if he and his team can also shoot a little scene that is to be placed near the end to build some more tension. These 2 little scenes will make everything a bit more intertwined than it already is.

Besides that I still have ambitious dreams*, but getting the opening sequence is now my top priority. (Besides my paid work.)

*) Shooting a few scenes in Venice is one of them. There is no Italian IT-er from Venice in here, right?
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Then tutorials it is. Thankfully, that's one of the positives of CC. Have y'all seen their wealth of tutorials?! It's abundant. Like, any first-time editor has zero need for YT if they use CC. And they've even got a bunch of tutorials that a more seasoned editor might find useful. I'm definitely a fan of CC.
Yes! Deadlines! That's important. I've apologized before, and I'll do it again. I let you all down. I'm sincerely sorry that I literally abandoned you. I was broken. But I'm back. I've got CC and am willing to collaborate with any co-editors interested.

If we're talking about having something worthy with sound by September 1st, then that means that we've got only a couple weeks to get the picture locked. It's really late where I am, I'm high, and I have to work in the morning, so I can't do anything right now. But let's keep this thread active!
Ha, I was thinking about it as well today.

@CF: got a fast internet connection?
Maybe we should sync a copy my way.
(Not that I have much time now, but to at least have a copy here for when I do.)