No worries man, I just didn't want you calling my boy Colossus stupid
My biggest concern with your project is its
scope which typically, at the indie level, directly equates to either never being realized or being realized and looking like a preschool cartoon super imposed over some iPhone footage.
Hey... have you ever considered taking one scene, even a partial scene, and approaching that balls out to make a couple few minute short chuck full of everything you want to throw at it? There is no better way to see where you, or your illusions of grandeur, stand... and exactly what you can handle yourself and what you need to budget for. Best part, it's still 100% your baby, but it's just a single page, or even a single panel of the comic book. And you can see it to completion, no excuses and learn a boat load of invaluable filmmaking stuff, pertinent solely to your project, in the process. Just a suggestion.
And please keep an open mind and always consider there is always a way to not dumb down but lets say intelligently reduce the elements you want to portray... your mind sees your hero bending projectiles in 360 bullet time cutting concentric circles through the air and into their pulsating gauntlet - but your capabilities could translate onto the screen as a blank firing from a gun and a well placed/shot firecracker exploding in the receivers glove as they close their hand. Etc, etc.
If you are going the way of the auteur there is no better advice than to write to what you have access to... either in resources or talent... or you will never get anything out there.