trueindie asked myself and another to comment on how you'd manage to keep 20+ people around, with little-to-no-pay on a feature film of nano/micro-budget proportions. Here's the post:
http://www.indietalk.com/showpost.php?p=187202&postcount=31
I didn't realize there was a WELCOME sub-forum either, so here's my hello to you guys n'gals as well. Brief history:
Moved away from Georgia about six years or so ago with an interest in this thing. Worked my way to the city by doing jobs unrelated to the industry, spent about two years working as a Digital Illustrator under an AD who was transitioning into marketing, bought an HVX200 on my savings, got laid off from work, founded a production company with three other good guys three years ago, never looked back.
company showreel: www.rainfallfilms.com/showreel
Broke and mostly hungry, but still doing.
Shot half of a short, was unprepared, learned that it's fun to do, never finished it.
Less than a year ago, raised money through Kickstarter to shoot the feature I'm about to mention, is turning out okay at best, but what a great learning experience.
kickstarter page: http://www.kickstarter.com/projects/2099062204/superseeds-a-super-powered-action-comedy
Hi.
So, here's some info, and the start of a thread that may prove to be useful to some searching for it.
Two years of writing twelve very distinct drafts of a high-concept, vfx driven feature film in my spare(ish) time. Several years of building a reel to showcase, not only to involved crew, but to simply get jobs to sustain life. Learning several aspects of production from pre-to-post, and being as gracious as possible.
I also paid as many people as possible, and apologized for rough shoots.
I managed to keep a cast of about twenty (20) over the course of a sporadic schedule this way. As well, the project had a lot to offer based on my ability to bring together assets, actors would definitely benefit from having great reel material, etc. Everyone had a very distinct job, which they would get credit for.
Still under budget (I think, anyway!) and almost done with post.
facebook page here (VFX tests are up, along with stills): www.facebook.com/Superseeds
At the end of the day, I'm in the same boat as you guys! So, we should share production experiences and I'm open to questions if anyone has 'em.
And, thanks for having me on your boards.
Shoot it up!
http://www.indietalk.com/showpost.php?p=187202&postcount=31
I'm most definitely interested. Can't say no to production stories. They're all valuable, if I want to avoid mistakes.
Please tell the story in a new thread.
I didn't realize there was a WELCOME sub-forum either, so here's my hello to you guys n'gals as well. Brief history:
Moved away from Georgia about six years or so ago with an interest in this thing. Worked my way to the city by doing jobs unrelated to the industry, spent about two years working as a Digital Illustrator under an AD who was transitioning into marketing, bought an HVX200 on my savings, got laid off from work, founded a production company with three other good guys three years ago, never looked back.
company showreel: www.rainfallfilms.com/showreel
Broke and mostly hungry, but still doing.
Shot half of a short, was unprepared, learned that it's fun to do, never finished it.
Less than a year ago, raised money through Kickstarter to shoot the feature I'm about to mention, is turning out okay at best, but what a great learning experience.
kickstarter page: http://www.kickstarter.com/projects/2099062204/superseeds-a-super-powered-action-comedy
Hi.
So, here's some info, and the start of a thread that may prove to be useful to some searching for it.
Not me sir!
Absolutely no idea. In fact, I strongly believe that at this point, I would fail miserably if I tried to do it. So I tend to be a little less ambitious when I write my scripts. But hey, you don't really know what you're capable of unless you really try it. Maybe some of these other guys like gelder and kholi can tell us how they managed it. Would definitely be an interesting read.
Two years of writing twelve very distinct drafts of a high-concept, vfx driven feature film in my spare(ish) time. Several years of building a reel to showcase, not only to involved crew, but to simply get jobs to sustain life. Learning several aspects of production from pre-to-post, and being as gracious as possible.
I also paid as many people as possible, and apologized for rough shoots.
I managed to keep a cast of about twenty (20) over the course of a sporadic schedule this way. As well, the project had a lot to offer based on my ability to bring together assets, actors would definitely benefit from having great reel material, etc. Everyone had a very distinct job, which they would get credit for.
Still under budget (I think, anyway!) and almost done with post.
facebook page here (VFX tests are up, along with stills): www.facebook.com/Superseeds
At the end of the day, I'm in the same boat as you guys! So, we should share production experiences and I'm open to questions if anyone has 'em.
And, thanks for having me on your boards.
Shoot it up!