Okay, my next question is how much experience do you have with members of the military and actual operations. As I mentioned, I have met and spoken with numerous military types - my brother-in-law served on a boomer as a sonar tech, my best friend was an ordinance tech on a tin can, one of his current employees was a spec-ops type in Iran, and the members of the Del Vikings (I was their musical director for seven years) were all veterans of Korea and 'Nam. While with the Del Vikings we played a large number of PBA and Firemans benefit shows, and for some reason cops and firemen were willing to confide in me. To top it all off military history, especially WWII, is a hobby.
No matter what, chain of command is supremely important. The senior officer will always be in charge of the brief although others may provide the intel and mission parameters; the mission is his responsibility. He may lean heavily on subordinates, and as you correctly pointed out, spec-ops groups teams are generally much higher in rank and can be informal in context, but they still (or at least should) follow protocol.
I would suggest reading several of Tom Clancys non-fiction books as a start, especially "Special Forces" and "Shadow Warriors", and "Spec Ops" by William McRaven. The SOCOM.mil home page a a great place to start additional research.
Good question. I'll answer the best and most honestly I can.
I've never been lucky enough to get an interview with any real vets or servicemen. (Yet... I will before I finalize the script.)
BUT, I am much more familiar with military than most civilians. This might sound a little boyish, but again I'll keep it honest. I've always had a fascination with military/war. (I know this is also sort of a negative thing to glorify, but it intrigues me.) I've studied up on tactics, military tech, and structure my entire life, mostly because I enjoy learning about such things. I have used it for storytelling in the past, but never as much as now while I'm writing my feature. I'm the guy who watches FutureWeapons and buys the Xbox games that have the most realistic portrayal of war. (I.E. Call of Duty instead of Halo) It is also hobby for me, but I know enough to build a good story with LOADS of details.
It should also be noted that I'm fascinated with weapons. That started with boyscouts. I'm actually a pretty decent marksman and because of that I'm a fan of sniping. ANY gun in a hollywood flick, I can tell you the name, caliber, mag size, variations, what war it was created in, etc. I'm particularly fond of the .308 round and the M14. Give me the JAE stock and I'm a surgeon with that thing : )
Firearms are just one thing, however. I find CQB a little more interesting than space age war. I have a good understanding of airstrikes, precision guided missiles, tanks, etc., etc., etc... I can talk about this stuff for ages.
With "Angels of Death", I've done my homework as well. I've looked at specific engagements and "added" my characters into the real world as well as studied up on the SF units in general. If I don't know something I'll come up with a filler and then go back and fact check it for accuracy.
I'm HUGE on realism, and especially so with the screenplay. Way I see it, I wouldn't want to watch a movie and say "Oh that's so fake! The Army doesn't do that!" and I doubt any serviceman/woman would either.
As far as chain of command, I agree with you. All the soldiers follow their XO, but I intentionally gave them a more laid back approach for each other based on what I've read from Marcinko. Naturally, because of this the men respect Carlos more. They'll follow his orders because they trust him and he's a good leader, not because he outranks them.
From "The Real Team":
The ten commandments of speck war:
- I am the War Lord and the wrathful God of Combat and I will always lead you from the front, not the rear.
- I will treat you all alike--Just like shit.
- Thou shalt do nothing I will not do first, and thus you will be created Warriors in My deadly image.
- I shall punish thy bodies because the more thou sweatest in training, the less thou bleedest in combad.
- Indeed, if thou hurteth in thy efforts and thou suffer painful dings, then thoug art Doing It Right.
- Thou has not to like it--thou hast just to do it.
- Thou shalt Keep It Simple, Stupid.
- Thou shalt never assume.
- Verily, thou art not paid for thy methods, but for thy results, which meaneth thou shalt kill thine enemy by any means available before he killeth you.
- Thou shalt, in they Warrior's Mind and Soul, always remember My ultimate and final Commandment: There Are No Rules--Thou Shalt Win at All Costs.
Micromanaging leads to Macrofuck-ups. Good people, talented workers, resent that kind of babysitting bullshit. Keep your hands off.
If you've seen Band of Brothers, I'd relate it to Lt. Dyke vs Lt. Spears. Carlos is like Spears as far as how he runs his command.
Also, I have the USMC's MOUT guidebook in its entirety, as well several other official useful resources of military knowledge. I love studying ancient warfare and WWII era, but I'm pretty sure you can tell that I'm more in tune with modern warfare. I just think military technology is the coolest thing in the world. If I had billions of dollars, I'd by a firescout for my RC toy : )
Test me : ) Ask me something that any military enthusiast should know and I'll answer without cheating. (No google, just from my head.) I'm no expert compared to the guys who do it for real, but compared to the general public, psssht!