Search results

  1. Nate North

    Clothworld III

    I posted this once before, but it was way down at the bottom of a thread about something else. I didn't consider it to be significant enough to warrant it's own post at the time, but since then it's become my most liked video on the channel. Since people apparently like this one, I decided to...
  2. Nate North

    editing matching a look

    I would add to this that you should feather or blend the edges with the edges of the actual screen a little bit. It goes by a few names but most software refers to it as feathering. Maybe just 10 or 20 pixels depending on your resolution. In addition to this I would add that there are many...
  3. Nate North

    link interview with writer/director of Star Trek 2 the Wrath of Khan

    Cool video. Personally, I loved Wrath of Khan as a kid. The entire theater audience recoiled in horror at the worm in Chekov's ear.
  4. Nate North

    The Architect of the Liminal

    Really nice work! I think the music selection was perfect for this. I especially liked the scene with the many hands working. For some reason this reminds me of MYST. As popular as it was, a lot of people probably have no idea what it was, but MYST was considered a landmark artwork in the...
  5. Nate North

    Save Point V8 demo

    It felt like an eternity along the way, But it's been a genuinely interesting journey and more fun than most. The tech was moving so fast during the development. That there has always been some intriguing new possibility around the corner every step of the way so it's really kept me going...
  6. Nate North

    The Simpsons/Save Point crossover episode

    Being a fan of alternate universe television, I thought it made sense to at least see what this would look like.
  7. Nate North

    Save Point V8 demo

    Here's what I think will be the final visual upgrade for awhile. I've just run the two main graphics cards in series allowing the pipeline to fill in about twice as much coherent small detail. When I get a minute I'll publish some before and after frames. I'm not sure if people can easily...
  8. Nate North

    Save Point V8 demo

    Thanks! The difference you're seeing is in the mentality I'm approaching it with. Most see it as a toy but I see it as a tool. To be fair most of the implementations of AI available to the public are essentially toys, so I understand why people think of it that way. Consider a musician that...
  9. Nate North

    Save Point V8 demo

    There's forking versions now and have been for awhile, This short video was done as a test of one of the 8.1 forks. I'm in the middle of testing the 8.2 version right now, But I thought I would throw this up here just in case anyone was interested. This is just a small art piece "Clothworld III".
  10. Nate North

    Save Point V8 demo

    Thanks everyone! I'm actually pretty happy with how this looks now. That having been said, I've made 2 significant upgrades in the last week. When I get a chance, I'll post a comparison clip here showing the change. I think I've got all the technical stuff under control at this point, and...
  11. Nate North

    blog Leap

    It is so much less painful that it was 10 years ago, lol. I remember once I tried to render a boat pitching on some waves for 10 seconds in 2012. It locked up my computer for six days and when it finished rendering the shot was unusable. Some people say that It's the end of an era for indie...
  12. Nate North

    Save Point V8 demo

    CLICK THE COG BUTTON AND SELECT 1080p This is a demo of the version 8.0 (or 80% complete) of the save point production pipeline. Upgrades can be seen sporadically throughout the reel and include: Nuanced facial expressions Hair blowing and wind Color matching New lip sync engine Consistent...
  13. Nate North

    An animated AI Scene created from static images using audio as the primary input.

    Magic mask in resolve is pretty good most of the time. I've found that it takes a lot less marking than you would expect, with often just a straight line from face to leg being enough for it to get a good key. Despill at 100, in/out at -50, and blur at 5 to 7 usually gives a pretty good...
  14. Nate North

    Do film festivals reject films without watching it? (Based on title/logline)

    You might find it worthwhile to research how many films from open application festivals have actually been picked up, And then contact the filmmakers you find directly and ask them about the financial realities of their "win" The unfortunate reality is that in the microbudget film world 9 out...
  15. Nate North

    Teaser/Trailer for my in-development feature "Alison"

    Looks like a really interesting project on kind of an underserved topic, I hope it works out well for you!
  16. Nate North

    An animated AI Scene created from static images using audio as the primary input.

    Looks pretty good! Might want to hit the despill a little harder in your resolve key settings. I've also had good luck with about a negative 50 setting of the in out under the masks refiner. Action and interaction is the biggest obstacle right now, And the way I've solved it is by building a...
  17. Nate North

    Hi, I'm an idiot engineer and proud of it.

    Hey sorry it took me so long to reply to this I had a couple of migraines earlier in the week, In addition to a very heavy work week after that. There are a couple of other reasons that it's taking me a while to respond. It's complicated. One issue is that some of the questions you're...
  18. Nate North

    Hi, I'm an idiot engineer and proud of it.

    It's an interesting idea. The only major hole I could poke in it is that it feels like it would be a slow rollout. Depending on what you want to happen, it might be perfect, and I understand some of your strategy there. My design is more geared towards people binging videos to follow a plot...
  19. Nate North

    Hi, I'm an idiot engineer and proud of it.

    Well, I do have answers to all of this. in reverse order. 3. I built one of the first generative music AI programs back in 2000. It was relatively simple by today's standards. It was essentially an expert system that was given an understanding of how music theory and mixing worked, and then...
Back
Top