I'm sitting at the keyboard late last night pounding out page one of a new feature, and I caught myself because I was about to launch into a flashback to show in the past the significance of a specific prop as it relates to my main character. It stalled the momentum. But I suppose this is a good thing because before I would just do it and find out later it was a bad move. I'd rather avoid the mistake in the first place.
I've read in the past that the use of a flashback as a character building mechanism was cheap and amateurish, and that a character's history is better developed through action and dialogue in the present. Even though I see several TV shows and some movies that still use it, does the use of flashback remain taboo for spec writing? I can certainly leave it out and let the mystery behind the object pique curiosity. The more I think about it, leaving the mystery could compel a reader to keep reading beyond page 10 to find out what it means and why it has such a profound psychological affect on her.
Thoughts? Should I avoid it, or just do it?
Thanks!
I've read in the past that the use of a flashback as a character building mechanism was cheap and amateurish, and that a character's history is better developed through action and dialogue in the present. Even though I see several TV shows and some movies that still use it, does the use of flashback remain taboo for spec writing? I can certainly leave it out and let the mystery behind the object pique curiosity. The more I think about it, leaving the mystery could compel a reader to keep reading beyond page 10 to find out what it means and why it has such a profound psychological affect on her.
Thoughts? Should I avoid it, or just do it?
Thanks!