For clarity, these reels, marked dalies, are just random scraps from the cutting room floor, so people that are trying to keep track of the project can have a look at various locations, techniques, etc, that are being developed at SP. These reels are not intended to be well edited, or final versions, just samples of work in progress.
In this reel, we have many new techniques being developed, including helicopters, ghost cities, lasers, the classic mansion location, thunderstorm dynamic lighting, several new spacecraft, and most importantly, about 75% of the way in, the first successful test of rendering with emissive materials lighting in combination with full ray tracing reflections and GI. It's the off world bar with the pink lighting.
This one is particularly disorganized, but it does give a look at some recent progress.