Editing is the part of the process that most feels like work to me.
I think perhaps because of the similarities it has with writing computer code
A) If you tell 1,000 different people to edit the same film, you'll get 1,000 variations. Same with software and diagrams
B) You must resist opportunities to take shortcuts at every corner
C) It is never finished. Seems like you could keep editing the same footage/code forever
D) A lot of software these days is taking 3rd party APIs, and then merging them together to make sure they all work as a whole. Same with scenes and an overall film
But the one positive difference.. At least with editing film I don't get any compiler errors
I think perhaps because of the similarities it has with writing computer code
A) If you tell 1,000 different people to edit the same film, you'll get 1,000 variations. Same with software and diagrams
B) You must resist opportunities to take shortcuts at every corner
C) It is never finished. Seems like you could keep editing the same footage/code forever
D) A lot of software these days is taking 3rd party APIs, and then merging them together to make sure they all work as a whole. Same with scenes and an overall film
But the one positive difference.. At least with editing film I don't get any compiler errors
