It will take several videos for me to show what I've done here effectively. It was one in a long list of goals to unify and automate the weather in the Save Point engine build, and I finally got that set up and working. What this means going forward is that skies and weather, time of day, etc, no longer have to be rebuilt from scratch for every scene. This also provides stylistic continuity, which is important. The new system unifies all control of time, sky, and weather into a simple control panel with about 300 sliders, and can track things like constellations so that they are accurate to any geolocation point chosen. So, as I'll demonstrate later, I can have a scene that occurs in Cairo, and the camera pans up to the night sky, and the constellations there will be identical to what one would see at that time of night in Cairo.
Most important, skies and weather are fully automated now. I can dial in a look, or just leave it on autopilot and film.
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