Looking for a little stop-motion direction

Hello Everyone,

I'm an indie musician/filmmaker type guy. I'm setting out to plan my next video, and I think we're going to do a full blown stop motion situation. I have a pretty firm grasp on the concepts, but know that there are things that you only learn from experience. If anyone out there has put in some time and has a few minutes to answer some initial questions I've come up with, I'd be super grateful. I think this could be pretty badass, so I am really trying to do it right the first time.

To give you an idea of my "style" you can watch our latest video at http://tuneintheater.com . It' only a few minutes and is a pretty decent descriptor. Plus it has beans and rice in it, so... uhm... we've got that goin' for us.

As I'd say, I'd be really appreciative.

looking forward to getting to know these forums.

Bob Jencks
 
Liked the Beans & Rice video. :)

Good luck with the animation. I had some claymation done for a film last year. Didn't do it myself, though. Much faster to have someone experienced do it for me.
 
The main scene I'm pondering right now would involve what appears to be several hundred small figures teaming up to operate human sized equipment.

This would include them the standing on shoulders, "tug of war" style pulling of handles and the like. Really I'm trying to find the best method to hold all of them in place and move them fluidly, without having to remove the supports in every single frame (in photoshop). I don't mind doing it, a lot if i have to, but there has to be away I don't have to individually photoshop 4,500 stills.

also, syncing movement to the sound is really important. I'm sure with enough research, I could get it just right. But someone (even cartoon animators) probably can give me some major pointers.

So to sum up into question form:

how have people gone about keeping in place several "actors". Some on the ground, others flying through the air.

Can someone point me in the direction of their favorite instruction column on the techniques of syncing motion to sound.

there's more, but we can start there.

thanks for the quick reply guys,

bob
 
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