Here's one I did this morning...just messing with lyp sync. I am working on a full textured version.
http://www.mayhemproductions.org/Society.htm
http://www.mayhemproductions.org/Society.htm
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King Goldfish said:good work. Are you layering the lipsync prior to character motions? I been farting around with using some model heads (poser, cause i have not mastered the art of human modeling in 3D max) and morphing them in max and then rigging the bodies for animation.
What did you use again to create this, Lightwave? Is it simular to max? I remember messing with it back in the late 1990s before discovering 3DS max.
grafikdon said:Was just doing it without any purpose, not part of anything...was just messing with that. I used lightwave it does have a few similarities with max except in character animation. Right now I use Lightwave for modeling and morphing for lip synch as well as animation that does not involve characters. I will be doing all my character animation and final rendering in max.
King Goldfish said:Im curious how you're going to create the lightwave morphs and then have them work in Max. .