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Great, man!
Loved the color tone and seriously creamy bokeh. What camera/lens did you use?
In concept, composition, and editing this was fairly well done.
For your next project - use a tripod whenever you can. There weren't enough moving-camera shots in this to justify 100% hand-held.
Gotta figure out a better audio capture system. A lot of the dialog was muddled.
Darkness: I wouldn't call it 'lighting' so much as either the ISO was too low, the shutter speed was too slow, or the overcast sky was just too thick, but maybe some tinkering in your video editor could adjust what didn't get captured in camera.
Your actors were fine. Congrats on finding some talent.
GL.
I thought it was pretty good. I think ray does have something there with the camera. I agree that a handheld look fit the situation, but there was "jitteryness". As in the camera was shaking along with the ordinary handheld look. You can get around this by making a simple camera rig that the camera operator holds onto. It is still free floating so you get that haldheld look, but takes away the shakiness.
And as for nit-picking, some of the gun handling was... off. As someone who really loves it when a "strike team" in short films like this look professional, the gun handling threw me off a bit. Mostly the way that one actor held the bullpup, like he had the stock resting inside of his armpit and couldn't look down the sights if he wanted to. And maybe work on doorway entries? But like I said, really nit-picking.
Other than that and the muddy sound, it was pretty good.
I actually own a camera rig and took it to the shoot but upon doing a trial shoot realised I preferred the shake more as it gives a grittier feel. Yeah I really agree with you on the gun handling. I've posted this in airsoft forums and they aware'd me of how it was. Thanks for the feedback!