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watch Arcways (Full CGI)

https://www.youtube.com/watch?v=Wyzvy722RSw

Dont know, if you guys are also interested in full CGI scenes, but here is a nicely rendered arcway modeled with a method called raymarching. The arcs are procedural shapes with different modulations, so each object looks unique.
Raymarching works without using triangle geometry, so its resolution independant, which is great, when the camera is near an object to show details. For example, the floor is a shape and not just a texture. This allows to see the complex structures of the floor grid. It also allows to deform shapes with math formulas.

Beside the main light, I have the animated light which runs down the arcs and a second pulsating light under the open floor grid.

If you have questions to this technology, dont hesitate to ask.
 
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