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My concept short (your views, thoughts, opinions, criticisms etc)

I've been throwing ideas around for a project for a while now. The basic outline is below with the entire plot outline....

The whole short will be shot in a POV view (through our protagonist's eyes). We see his hands/arms and actions through his perspective. The short will be shot entirely as a single continuous shot (ala 'Silent House'. Apologies for the lengthy read but would love feedback as to whether this is worth developing further. To be shot with a Canon 5d mk2 with 16-35mm Canon glass.

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"A man wakes up alone inside a large pitch black room with only his wallet and a cellphone with no signal and no recollection of how he got there. Using only the light from his cellphone, he attempts to make sense of his unsettling surroundings. He opens the wallet - we see photographs of a young couple - male and female in happier times.

He finds the edge of the room after navigating with the light from his cellphone for minutes. He traces the wall, finding handprints and messages of despair. In the distance we hear unnatural sounds, rocks falling, shuffling. Something else is in this room.

Suddenly, a metallic shutter screams open - it is clear we are in a derelict warehouse. Our POV jolts to the direction of the noise, quite a distance away. The pitch blackness is broken up by the light from outside of the room creating a distinctive narrow burst of light in to the room. The light highlights a body lying inside the room, motionless. A silhouette of a large male stands in the doorway holding a large meathook. In one swift move he enters, plunges the meathook into the corpse and drags the corpse out before the shutters are lowered again.

Our character panics, sharps breaths. Once again in pitch black, we navigate around the room using the light from the cellphone towards the shutters. Suddenly, a disturbing noise - a female voice moaning - very close. We turn, the light from the cellphone illuminates a female lying on the floor of the warehouse, she is bound. Her eyes are wrapped with a bloodied rag. Her eyeballs have been removed.

Our character whispers "It's okay". He embraces her. She calls out the name of her loved one. We recognise the female is the same female as in the photographs inside our character's wallet. "I'm going to get us out of here". The pair discuss where they are, their location, and what the remember: nothing. The female recalls the man who cut her eyeballs was wearing a hideous mask. She breaks down.

Our character moves away from the female - sees a small crack of light from underneath a small doorway near to the shutter. Approaches the doorway, opens it cautiously. A poorly lit, neglected bathroom. Our POV, approaches the mirror in the bathroom. It is revealed our character wears A HIDEOUS MASK. He is now our villain. He smiles. Pauses. Our POV - moving along the bathroom counter to...a variety of torture utensils, blades, cutting equipment, a chainsaw. He selects a MEATHOOK. Blood stained.

He moves out of the bathroom, back in to the warehouse slowly. We hear the female moaning. Closer. The light from the cellphone illuminates the female. Our POV - holding the meathook high. Then...WHACK. Our POV, our villain falls to the floor.

From behind, another male - THE MALE IN THE PHOTOGRAPH releases the female, stands her up. Through our villain's POV, we see the male, the female, stand up...approach the shutters, raise them halfway and crawl under and out of sight.

We end on our character's POV still.....focus fading, slowly to black...just in time to see his hands open the wallet, caress the photographs of the male and female, illuminated by the cellphone. It ends with the cellphone light fading as we FADE TO BLACK."



Opinions?
 
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I like it but an inconsistency throws me:

"Suddenly, a metallic shutter screams open - it is clear we are in a derelict warehouse. Our POV jolts to the direction of the noise, quite a distance away. The pitch blackness is broken up by the light from outside of the room creating a distinctive narrow burst of light in to the room. The light highlights a body lying inside the room, motionless. A silhouette of a large male stands in the doorway holding a large meathook. In one swift move he enters, plunges the meathook into the corpse and drags the corpse out before the shutters are lowered again."

Since this is all POV, the silohuette can't come from the POV person who is in an pitch black room. Whose is it? Whose corpse is he pulling OUT of the warehouse while the protagonist REMAINS INSIDE? The light from the bathroom inside the warehouse would have been previously visible negating the need for the cellphone light. Small inconsistencies that are hard to overlook.

The story idea is interesting but the inconsistencies need to be resolved for it feel believable. The easiest way is to remove the shadow sequence. There are some other ways you can enhance the suspense from within the warehouse itself. Overall, it's an interesting horror idea.
 
The inconsistencies are noticeable but can easily be fixed. Otherwise, I think the idea is an interesting one to explore, especially as a POV. Also, I like the twist....But, its too small to pack a powerful punch with this particular genre.

Which leads me to the problem I'm having with this story - and this is obviously just an opinion- but I find the serial killer genre within independent filmmaking to be well overused. From time to time I've seen people spin it in a way that's unique and interesting, but to do that, they had to really go the distance, like Saw I or even better Seven. Even the shittier films like The Cell brought something unique to the table. I mean, don't get me wrong. Serial killers are fascinating and can add an interesting thrill to stories, but because they're so appealing in movies, they've been done about ten billion times...Just like zombie movies.

This becomes very problematic, then, when people like you and me decide to explore this realm within cinema because now we have to really make it unique just to satisfy the audience. And although I like your twist, I don't think it packs enough to really wow people...at least in terms of story.

Once again, this is just my opinion so please don't get mad at me. In terms of the layout as a short film, its good and I'm sure you'll make it cinematic and enjoyable to watch. But, if you're trying to really shine, I would focus on the most unique and interesting story you can come up with rather than on a conventional one....even if that story takes you longer to develop, I think it'd be worth it. At the end of the day, the story is God because the story is what draws EVERYONE to see it, not just filmmakers and film enthusiasts.
 
You wrote that our character searches the walls and surroundings for a few minutes. I would most likely get bored after 20-30 seconds unless there are some really interesting things to be discovered. Who is the other character? What happens to the couple when he/she finds them? Too many unanswered questions. I like the premise, but I think that you have some serious plot hurdles to get over before it's a workable product. In a film like this, sound design is going to be the single most important part of the production. You will need some killer Foley.

How long is this project going to be? If it's more than 12 minutes, you won't be able to do a single take with a 5D mkII. Good luck with it. Let us know how it goes.
 
You wrote that our character searches the walls and surroundings for a few minutes. I would most likely get bored after 20-30 seconds unless there are some really interesting things to be discovered. Who is the other character? What happens to the couple when he/she finds them? Too many unanswered questions. I like the premise, but I think that you have some serious plot hurdles to get over before it's a workable product. In a film like this, sound design is going to be the single most important part of the production. You will need some killer Foley.

How long is this project going to be? If it's more than 12 minutes, you won't be able to do a single take with a 5D mkII. Good luck with it. Let us know how it goes.

Thanks for taking the time to reply. I completely agree - sound design is key here. I'm taking hints from 'The Blair Witch Project' as a main source for this. The distant sounds of falling rocks were certainly creepy for that shoot. For extra impact most of the sound design would rely on Foley with only the dialogue being recorded on set.

I'm aware of the limitations of the 5d mkII and time constraints - the script clocks in at 15 pages however it is mainly action and description so anything from 15-20 minutes. I would shoot this with several edits for continuity and mask the edits. An example of this is 'Silent House' (an American remake of an earlier foreign film). The film had the appearance of a single 90 minute or so shot with no edits, however the film makers actually had several edits throughout that were masked by the camera panning through darkness. Should be easy enough with this project!
 
The inconsistencies are noticeable but can easily be fixed. Otherwise, I think the idea is an interesting one to explore, especially as a POV. Also, I like the twist....But, its too small to pack a powerful punch with this particular genre.

Which leads me to the problem I'm having with this story - and this is obviously just an opinion- but I find the serial killer genre within independent filmmaking to be well overused. From time to time I've seen people spin it in a way that's unique and interesting, but to do that, they had to really go the distance, like Saw I or even better Seven. Even the shittier films like The Cell brought something unique to the table. I mean, don't get me wrong. Serial killers are fascinating and can add an interesting thrill to stories, but because they're so appealing in movies, they've been done about ten billion times...Just like zombie movies.

This becomes very problematic, then, when people like you and me decide to explore this realm within cinema because now we have to really make it unique just to satisfy the audience. And although I like your twist, I don't think it packs enough to really wow people...at least in terms of story.

Once again, this is just my opinion so please don't get mad at me. In terms of the layout as a short film, its good and I'm sure you'll make it cinematic and enjoyable to watch. But, if you're trying to really shine, I would focus on the most unique and interesting story you can come up with rather than on a conventional one....even if that story takes you longer to develop, I think it'd be worth it. At the end of the day, the story is God because the story is what draws EVERYONE to see it, not just filmmakers and film enthusiasts.

Thanks for the reply. I also agree - what I have outlined here as far as I know has not been done before as a complete package (the single take/continuous shot, POV and the theme/plot) however it isn't original. There are lots of elements here, even the twist (the protagonist becoming the antagonist) has been done - A Perfect Getaway is an example of that.

I am actually leaning towards taking elements I like from this idea (the POV angle, the twist) and adding them in a separate project but concentrating more on an even more original story.
 
I like it but an inconsistency throws me:

"Suddenly, a metallic shutter screams open - it is clear we are in a derelict warehouse. Our POV jolts to the direction of the noise, quite a distance away. The pitch blackness is broken up by the light from outside of the room creating a distinctive narrow burst of light in to the room. The light highlights a body lying inside the room, motionless. A silhouette of a large male stands in the doorway holding a large meathook. In one swift move he enters, plunges the meathook into the corpse and drags the corpse out before the shutters are lowered again."

Since this is all POV, the silohuette can't come from the POV person who is in an pitch black room. Whose is it? Whose corpse is he pulling OUT of the warehouse while the protagonist REMAINS INSIDE? The light from the bathroom inside the warehouse would have been previously visible negating the need for the cellphone light. Small inconsistencies that are hard to overlook.

The story idea is interesting but the inconsistencies need to be resolved for it feel believable. The easiest way is to remove the shadow sequence. There are some other ways you can enhance the suspense from within the warehouse itself. Overall, it's an interesting horror idea.

Thanks for taking the time to actually read the whole outline and pick out specific examples. It's probably the way I have written this down - the silhouette was of another villain-type character seen by our character's POV. The link between our character and this other villain isn't explained due to the time frame of the short and to be honest doesn't need to be.

I think with the bathroom light it would be shown as extremely dim, but enough to notice if close enough.
 
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