Film-makers should stick to making films
Yes, interesting speech, but I understand the question of the guy in the audience, ''are you a film maker of a multi-platform/marketing guy?''
Marketing, which I call internet communication because is about building engagement, is not a simple task and I believe that film makers should stick to making films.
Today many independent film-makers want to jump on the multi-platform wagon thinking that offering extra content or an experience across platforms would make their movie fly and guess what? Often it's not true!
It doesn't work because they want to do everything by themselves, they want to create strategies, overlook the game development, etc.. without realizing that by doing so they draw their creativity away from making a good film.
If the film is crap ( I am not judging Head Trauma) it won't fly even if the game made for it is fantastic. People will play the game, will spend time on the website, but will rate the film poorly on IMDB and will tell their peers that the game is great but the film sucks.
My humble advice is: If you love film making stick to it, devote all your energy and creativity to it, but at the same time create a team of people that can push the film forward on other platforms.
If you don't have money to hire professionals in the field of communication (you should have such money as much as you should have money to make the film) then find enthusiastic students or/and offer a creative common licence agreement.
Hopefully you will make a good film, because you will put all the creativity in it, and your partners will make it fly by offering a deeper experience to the audience.